Dear CoS Players,
They say good news comes in pairs! Just one day after we announced the moving-up of the Summercrest server open time, we return with some fantastic news. It is our pleasure to announce this:
We are teaming up with DAO Games to publish City of Steam in the Middle East, North Africa and Turkey!
Being the first Unity 3D game published in Arabic and Turkish, City of Steam will be localized and released next year (a couple months away!) for gamers in the MENA region and Turkey to play. This will be a great opportunity for us to reach the Arabic and Turkish speaking markets that have witnessed significant growth in the number of online gamers in recent years.
Dave and Mr. Peter Kwisthout (CEO of DAO Games) both shared their insight on the partnership.
“We chose to work with DAO Games to publish City of Steam in the MENA and Turkey regions as we believe in their fresh new vision. The company brings new and innovative perspectives into the EMEA Emerging markets. They have a clear high quality approach to offering free-to-play online gaming experience to the player communities in the two regions,” said Dave.
“City of Steam is a great title for DAO Games’ portfolio as we not only focus on hardcore online gamers but also want to give something new to players who love MMOs yet are constrained by time or place to enjoy their gaming passion. We partnered with Mechanist Games because we were excited to see a studio taking the Unity 3D technology envelope and really pushing it to the limit. It demonstrated the studio’s great vision and their capability in using technology to create an amazing experience. We plan to launch the game in Q1 2013 and will invite future players to register on our portal to join the Closed Beta Test soon,” said Mr. Kwisthout.
Hyped up as we are, we hope to the put forward as many contents and features to the test in the following three seasons (Summercrest, Auntumnwane, and Winter Festival), aiming for a smooth, polished and content-heavy game to be released early next year.
Sincerely yours,
City of Steam Dev Team





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